
Two controllers work as well, but you need to enable it in the system settings.
#DEATHSPANK PC GAME PC#
Still, if you want to try it out on the PC you'll need to hook up a Xbox 360 controller for your friend since using two keyboards doesn't work. It's not super-appealing to play as the sidekick, so it's doubtful that a friend would want to join you. Sparkles is a step up from normal "girlfriend" mode co-op but not quite a full-fledged featured because he shares a health bar and isn't customizable. Sparkles has a few spells at his disposal - healing, self-cloning, and fire - all of which require time to regenerate after they've been used, but you can spam a basic purple shot of magic. Of course, for the lazy folks there's an "auto equip" option that will put the best gear on DeathSpank, but where's the fun in that? If you prefer to explore with a partner, you can have someone join your game locally as DeathSpank's sidekick, Sparkles the Wizard (my favorite name in the whole game). Although there's a color coded system to see what equipment is best, there's not simple way to compare actual stats. That said, it's not always easy to compare and contrast your inventory. Getting new weapons and armor is always a thrill, and it's fun to mix up what you have to try and get the best combination of weapons and the coolest armor. There are cleavers, swords, sticks, chicken cannons, poop hammers, elemental axes, crossbows, protection orbs, spell orbs, potions and more that all come complete with awesome names and individual properties. The variety of weapons, armor and items is another place this game really shines. Killing monsters is always good fun, but what's even better is the stuff they leave behind. It may look peppy, but the Enchanted Forest will mess you up. This progression and customization keeps battles interesting. Eventually, you're unlocking these things called Runestones and combining weapons to decimate your enemies. When the monster becomes purple with rage, you can unleash a devastating attack to destroy those around you. As you kill things dead, you fill up your "Justice meter," represented by the monster holding the health and experience bars in his teeth onscreen. Want four swords? Want some crossbows mixed with cleavers? It's all up to you. Every weapon is assigned to one of the controller's face buttons, and you can equip whatever you'd like in those slots. Thankfully, the combat system in DeathSpank evolves as you progress through the game. In a hack 'n slash game like this, it's easy to get bored if you're swinging the same sword around for hours on end. Still, I completed every mission (both side and main) in around eight hours, so there are plenty of tasks to finish. Quest givers can hand out task after task, which can get extremely tedious. Granted, this is what most RPG's deliver, but I was expecting a bit more given the developer's background. However a vast majority of the "Unimportant Things" followed the same formula as the main missions - fetching ingredients and items or happily slaying monsters on behalf of other people. Because Monkey Island is known for its puzzles as well as its humor, I was expecting more puzzle-centric quests. Dubbed "Unimportant Things I Need to Do," they seemed appropriately named. Still, I was slightly letdown by the side missions. It's fun to choose bizarre dialogue paths and see where they go in this game. The dialogue menu is similar to Monkey Island – your list of conversation options shows up on the bottom half of the screen and you pick what your hero will say. If you've ever wondered whether or not chickens have lips or what occupation a retired World of Warcraft character would have, then look no further. Humor is definitely DeathSpank's crown jewel. Watch the Video Review When I was done marveling at the visuals, the dialogue took center stage as it is extremely amusing. Each area has its own set of wacky monsters to destroy that range from Savage Unicorns to Bearlopes (a bear/antelope hybrid). DeathSpank also makes great use of color, so the land is filled with vibrant, distinctive regions like the cotton candy pink Enchanted Forest and the dark, gloomy Haunted Forest. It's charming and really helps showcase the game's whimsical feel. The world and character models are in three dimensions, but the scenery is all 2D. The first thing I noticed about DeathSpank is its unique art style.
